Month: December 2012

The Haxe Programming Language

This is just a quick post regarding my experiences using the Haxe programming language over the last couple of days to make a simple 2D game. On the surface Haxe looks like a great tool, being a language that allows you to write the code once and then deploy to a number of platforms, including…


Totally Dishonored, Slightly Disappointed

So, I just finished Dishonored, and I must confess to feeling a little disappointed. So much so that I’m driven to write about it. (Some minor spoilers below.) But, I should probably start off by saying there is a lot that is great about this game. The characters are interesting, the setting is novel, the…