Pitfalls of using wikis for game design documents
I recently made a post on this issue over at Gamedev.net, and thought I'd clean it up a bit to post over here, as I think it's worth talking about.
Estimated reading time: 1 minutes
tools | debugging | design | project management | reviews | programming | c++ | concurrency | quality assurance | mmo | networkingTag list. This content probably shouldn't be rendered...
I recently made a post on this issue over at Gamedev.net, and thought I'd clean it up a bit to post over here, as I think it's worth talking about.
Apologies in advance for the length of this entry; there's a short summary in the last paragraph if you're pressed for time!